During my internship at SOE Austin, I created this column for use in Bruce Wayne's office, for the game DCOU.

This bunkbed is completely modular; you can build it in nearly any configuration. It uses one 1024 texture sheet, and is only 700 triangles. Shroud of the Avatar had a call for artist, and I heeded the call. There was a long list of things that they needed built, and many people went straight for the "fun" stuff. I know that a game needs some of the boring stuff too, and I made these bunkers fun for the game designer. You can even make a pile of junk out of the wood.

This rhino is 2000 triangles, and does not have a texture sheet. Instead it uses a silver-like shader in Planetside 2. The item was created for Planetside 2's Player Studio. For every sale in the marketplace, I receive 60% of the exchange. This didn't make me wealthy, but it's nice to know players like this hood ornament.

The crossed sniper hood ornament is 3400 triangles, and does not have a texture sheet. Instead it uses a silver-like shader in Planetside 2. The item was created for Planetside 2's Player Studio. For every sale in the marketplace, I receive 60% of the exchange. The sniper hood ornament makes nearly twice as much as the rhino hood ornament.